Quote:
Originally Posted by tadkins
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That was a strong 3rd choice I was considering as well. Easy epic, good soloing path, raids can't function with out them, groups love them, etc etc.
My biggest concerns were their ability to explore and do stuff on their own other than killing undead. I would need my hand held getting to a camp a group is at, and so on. If I was bored and wanted to kill some hill giants one day, would I be able to do it as a cleric?
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Well killing HG's is boring and awful and nerfed now anyway. Here's the thing, make friends with enchanters. You are the strongest duo in the game and can go explore and farm damn near anything.
The game is full of compromises. The powerhouse solo classes sacrifice a lot in raid guild desirability. Your best bet for raiding main going into Velious are rogue and cleric, both have easy epics or in the case of cleric at least an epic your guild will shove into your hands asap. But rogues aren't soloing well in most circumstances so that makes cleric the choice for you. The big drawback with cleric is really the playstyle itself being a main healer, doesn't appeal strongly to many people as a main class choice, but you'll never feel unwanted.
If its strictly mage or necro though, necro wins hands down.