Quote:
Originally Posted by DeathsSilkyMist
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Here are the logs for my level 24 Cleric going against a level 25 Mob, https://wiki.project1999.com/Deputy_Keld . He is a yellow, and a bit of an undercon for his level. Obviously I would be hitting a blue mob more often. Please note I did slow the mob on my 60 Shaman so I wouldn't have to worry about dying:
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As you can see, I did at least 815 damage within 2 minutes and 11 seconds. At level 24, a Shaman's best DoT is https://wiki.project1999.com/Envenomed_Breath . To kill the same mob with Envenomed Breath, you would need to cast it four times. This would take a total of 28 ticks, which is 168 seconds, or 2 minutes and 48 seconds. My Cleric did more DPS with white damage than the level 24 DoT, using Silver Chitin Hand Wraps and a Poison Wind Censor.
I don't have a 30s priest to do a similar test, but remember Shamans get a 30% haste at level 29, and a damage table boost at 30, both of which are considerable increases to DPS.
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First off, let me say that I very much appreciate the raw, objective data. I'm not sure a 2 min log is a truly statistically significant dataset ... but it's way more productive than everyone (myself included) who offered only their subjective experience
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Looking at your data/calculations though, I see one key omission: we Shaman have
two DoT lines, not one:
Envenomed Bolt: 30 + 27/ 6s for 42s = 219/42s = 5.2 DPS
Affliction: 30 + 6/6s for 126s = 156/126s = 1.2 DPS
Total DoT damage: 5.2 + 1.2 = 6.4 DPS
Melee: 815 damage/131s = 5.2 + 1.23 = 6.2 DPS
So unless 6.2 > 6.4 ... your data
supports my point
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But look, as I keep trying to say, melee damage doesn't tell the whole story. There are three viable Shaman solo styles (modulo charm), and that the "right" one
will vary. The Shaman's melee damage output does
influence their strategy: a Shaman with a Granite Face Grinder and a Cloak of Flame will want to melee more than the Shaman with the rusty spear ... but in both cases that melee damage is only
one part of the equation.