Quote:
Originally Posted by Danth
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Video games are supposed to be for fun, not a crappy long-hours job
Danth
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This is really the problem. Scarcity of resources in the form of 3-7 day respawns with large windows means that the hours people are putting in to have even a chance at these items is equivalent to a job. Add in the variablity of large loot tables dropping 20% of the table at a time the investment grows even larger.
If the raid scene had a fraction of the popluation or multiple times more content then im sure youd see less emphasis on dkp systems. There are multiple guilds that use DKP to dole out SS quest armor while conversely its so much more common and available in other guilds that it goes to random.