This is literally a topic that has resurfaced countless times for close to a decade now. God damn, time flies.
As far as rulesets go... I don't care anymore. They all have their ups and downs. It would be nice to try a ruleset that has never been done before like some kind of restrictive team setup.
This East vs. West idea has promise, as well as a 3 team setup. Teams need to be implemented like WoW teams though. No trading / No communication across teams. Basically all you should be able to do is kill the opposing team. With or without item loot of 1 droppable item.
Item loot could potentially scare the average Joe away from PVP, but the security of teams may equal out that fear. Item loot does have its advantages like keeping the server economy under control as well. Also, thinking in terms of team zone control, it may be the only way opposing teams have access to certain items. For instance, if 'Team 1' has a dungeon on lockdown because it is deep within their territory, it may be very impractical for anyone from 'Team 2' to farm a camp. The only way to obtain that item would then be to loot it off a 'Team 1' player that farmed it.
Here's to hoping...
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