Quote:
Originally Posted by xmaerx
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You live in 2 dimensions, I see.
It's not the same, because the expectation of removal was here, and that expectation was counterbalanced by a list. The existence of the list is not classic, and is the root cause of the issue here. If there was no list, people wouldn't have stuck around after the other stuff was confirmed removed.
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If there wasnt a list, 3 no lifers wouldve took turns and monetized the camp. Everyone knew when the item was going to stop dropping, all timeline patches are automated on green.