Quote:
Originally Posted by loramin
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I never try to speak for anyone, and certainly not anyone I respect as much as you and Rogean. My apologies if I came across as trying to speak for you or anyone else.
However ... your actions have spoken for you, and you have chosen (as you very often do) not to explain those actions. As a result, I'm left not understanding how you (or anyone else) could think the most classic thing to do was disable quest XP for a month. Disabling a fundamental part of classic EQ (on the server you spent ten years preparing for) doesn't seem like something a person who puts classic EQ first would do.
And again, not trying to speak for anyone ... but the only reason staff has presented has been that it was "speed running" related (the explanation given was something to the effect that quest XP would let people level too fast, especially given the fact that people could use multiple accounts to store quest items). Clearly the reason wasn't because (after ten years) you suddenly just discovered that quests give XP ... so in the absence of any further explanation, based on your actions, it truly seems to an outside observer like myself that speed running > classic EQ now.
I'd love to be able to discuss that without it being a Rant or Flame, but if need be I'm happy to move there.
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Server health is a consideration and has been for quite some time. This is a classic emulation but it isn't classic, we know a lot more now, and if people were allowed to play the game today unfettered with all that knowledge we would still have armies of elves running around instagibbing dragons with ivandyr's hoop spam. Or we'd all still be leveling 51-60 AOEing in Chardok. Then there was the GM managed rotation and class system which was an attempt to address P99's very non-classic raid scene and make it look a little more like servers actually did. It wasn't that
they discovered that quests gave XP, the problem was that enough of the community discovered these avenues to the extent that it started to undermine core gameplay, with people collecting scrolls and fangs and chips and scalps and ears or whatever else instead of fighting monsters.