Wizards I think were intended as "oh shit" utility, in addition to DPS.
Evac, stuns, and ability to nuke runners down quick. The problem is enchanters exist, and although they can't evac, you won't need to with stuns/mez/charm/memblur etc. Throw in charm and wizards are completely outclassed by enchanters (for group content).
For pure sustained DPS wizards are going to lose out to enchanters, mages, necros, rogues, monks... probably rangers.
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