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Old 12-08-2020, 09:56 PM
Zipity Zipity is offline
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Join Date: Apr 2018
Posts: 787
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Quote:
Originally Posted by NPC [You must be logged in to view images. Log in or Register.]
How do you figure? Wizards can't mezz, memory blur, they nuke, no crowd control, now way to pull things solo. High level wizards should have clarity, my mage can solo mobs in Karnar castle with his pet only, nukes with less than half his mana to kill single mob. My Wizards spends his entire mana bar to do the same. Mob hps over 40th level double, triple, quadruple. Wizards are clearly lacking in sustain DPS, they should be considered a magic based rogue. Only the rogue has a skill that helps them lower agro without having to stop doing damage. An rogues do damage infinitely as long as the tank has agro. Wizards have to contend with fizzles, resists, medding, an to lower their agro they have to stop doing DPS an cast the concussion spell.
Anyone play enough classes knows wizard under powered at high levels. If you havent played one, then you do not belong in the conversation.
Thats the reason they added familiars to the game in later expansions, because the devs knew the wizards needed mana regen. The different level of familiars gave wizards breeze level mana regen all the way up to clarity II level mana regen. 2/tick, 4/tick, 6/tick, 8/tick, 10/tick, then up to 12-14/tick around POP timeline
Lol - wizards do amazing DPS on raids and are Kings of damage on most raids classic and Kunark. With lures and negative modifiers on their nukes, coupled with proper debuffs from competent guildies they are hardly ever resisted. Da fuq you talkin about Willis.