Quote:
Originally Posted by Selene
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What is the downtime like for an SK at the higher levels? (I wouldn't play either an iksar or a troll, too ugly for me) Are we talking like 10+ minutes of sitting on your butt? Not confident I can ever afford a fungi
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Shadowknights can make cash quite effectively by killing guards. I got my Shaman's Fungi that way. Feign death and fear kiting make all guard camps viable. Having a high strength helps a lot with carrying all those guard weapons to the merchant. You should easily be able to afford at least an Iksar Ceremonial Chestplate by the time you hit 50. A cheaper alternative to a fungi is
https://wiki.project1999.com/Dark_Runed_Breastplate . This heals you faster than a fungi out of combat, and it recently got buffed to 90 hp a heal as opposed to 63 before. This will only cost you like 25k to MQ, which is easily affordable if you mostly level by killing guards.
For a low budget SK, get a
https://wiki.project1999.com/Embalmers_Skinning_Knife first.That will allow you to bind wound to 50% indefinately aftet every kill for free.
Once you hit 45 you get access to Blood Ember Boots and Gloves, which are cheap and save you a ton of mana. With these two items you can basically save all your mana for life taps, which means more time between reqired meditation breaks. By having free fear kite, you also save a lot of hp because you aren't constantly getting hit by the mob you are fighting.
Shadowknight downtime only improves as you get higher level, because procs and clickies save you tons of mana and hp. With a Shadowknights ability to farm money fairly well, you shouldn't have a problem obtaining the items needed to reduce downtime.