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Old 11-29-2020, 02:25 PM
axisofebola axisofebola is offline
Sarnak


Join Date: Mar 2019
Posts: 288
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Quote:
Originally Posted by Zipity [You must be logged in to view images. Log in or Register.]
This is suicide, if you fizzle, you are locked from casting For almost a full 3 seconds.
You are also slowing yourself down as most charms you can stun and GCD clickie and recharm if your fast. Charmed pet isn’t something you should try to be lazy with imo.
Maybe if you are grouping and have color slant it would could be worth it try to go from stun right to charm. But solo its usually a bad idea unless you know you are going to be dealing with Dots landing on your charm.

Think of a charm breaking.
Then it gets in your face and you eat a round of combat.
You cast color slant. We will assume it lands for now.
Then you immediately go into you charm...
Of course you could fizzle(s) and not be able to finish the casting the charm in time.
The charm could be resisted and you've already blown at least one stun. Without another stun up you are going to have to try channeling a mez.
The charm could break the very second you charm or just a second or two afterwards, which again means eating damage and hoping you had another stun up and the mob is still not locked down.

And of course during this process the ostensibly rooted mob could break at any time, seriously compromising your recharm attempt. Imagine that you used slant and started to charm and boom the rooted mob is now in your face interrupting you. If you would have locked the first mob down as fast as possible their was only a small 3 or so second window the other mob could get involved but as soon as you add the charm attempt the 3 second danger window is now more than doubled.(and this danger window is where enchanters go to die).

You are better off when solo charming to lock down mobs as fast as possible and if you can be mana efficient while doing it all the better. Color shift is particularly good because it's far cheaper to cast manawise, easier to channel through attacks relative to color slant(both have a fast 1.5 cast time but being lower level you will channel through shifts more often, and will allow you to either mez and most importantly enough time to AoE mez for that unexpected add(s) or the inopportune root break.


Also when soloing and using mez before you charm allows you an easy way to figure out the charmed mobs "ticks". This means that if you can keep track of the tick you can spend the vast majority of your time assured that your charm will not break. Hell, you can even start precasting a spell like mez and be able to land it on a charm break without the worry they even get near you. Right now on green its less important because sit casting is still a thing but eventually that will be removed and precasting intelligently will become more important.
Last edited by axisofebola; 11-29-2020 at 02:33 PM..