Little bit late to this thread but here's my take. Background info: this is the opinion of someone who's been on Blue off and on for like 8 years and on Red for the past 6 weeks.
The PvP at lower levels is pretty minimal, with occasional exceptions when people get aggressive in areas like Unrest. I'm level 53 currently with moderate play, and I've engaged in PvP like 5 times, maybe a little bit more.
My enjoyment is enhanced by a group of us from Blue server starting here together, all at varying levels but keep in touch via discord and our guild chat. Hearing from them and my own experience, the PvP increases end-game, particularly in places like Kael, Plane of Mischief, Western Wastes, and Sebilis. It seems that even at end-game, PvP does not happen every session. I would describe is a fun dynamic that adds danger to a very much PvE oriented game.
The most populated guild is called <Sanctuary> and are generally ignored for PvP purposes. The OOC channel is global, which helps in group making.
The population is very small, finding a group or duo partner below lvl 50 and even after is pretty difficult. However this comes with a huge upside, in that people tend to get to know one another, communicate well and plan to group on subsequent days. My friends list grows much faster on Red compared to Blue.
The population and item downsides have been touched on pretty well I think. I'm enjoying it, to me it feels very PvE focused with the added dynamic and danger of PvP.
Yellow text shows up on everyone's screen when any character is killed in PvP across the whole server. So you get a pretty good idea of how often PvP happens, and during my sessions I see 1-2 hours go by without anyone dying to PvP. Often the whole server makes a couple comments in the OOC channel.
See you in game I hope!
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