Quote:
Originally Posted by loramin
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That's because trying to earn plat at low levels is a fool's errand. This is how EQ is designed to work.
If you plot how much plat a level 5/10/15/20/etc. character can make per hour on a chart, what you'll notice is that it plots a curve. At higher levels you can make orders of magnitude more plat than you can at lower levels.
Low level people wanting to earn plat are typically jealous of twinks: they want all the fancy toys they see others have. But those others leveled a character up to 50 so they could farm those twink items; they're not something starting characters are supposed to have.
Ask anyone who played on Green/Teal at launch: the correct way to level up is to go kill as many small rats (or whatever) as you can, using the cloth tunic and rusty sword you start with. The incorrect way is to try and farm plat so you can buy gear you don't need to level ... at a tiny fraction of the rate you'll be able to once you level.
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The problem is, not every character looking for plat is trying to get those twink items. For caster classes, spells are pretty pricey, and they have to balance their plat between getting those spells and maybe upgrading from cloth to damask, or Gossamer. Maybe you have a melee or hybrid that just wants to earn plat to buy some banded mail or reinforced armor. Those are relatively cheap items, but as you mentioned, lower level characters are not as capable of earning plat as easily as someone who is at a higher level, and I don't think any of the items I just mentioned quality as "twink" tier, those are items that many of these 50+ alt characters had during their first run through the server on their own lowbies.
Furthermore, those first toons also had access to the bone and belt economy as well. I agree that the twink items shouldn't be a primary focus of someone's first character, but not everyone really cares about those items at all. I didn't, even when I first started out on blue. My brother, who plays casually, and doesn't have a single character over thirty yet, just does his best to enjoy the game and doesn't even care much about these items at all, he just wants to use belts to rise out of the lower levels more easily. I wonder if it would have been possible just to turn off scroll drops for the month or temporarily disable the quest script for the turn-in NPC for that time instead, rather than choosing the blanket option.
That being said, I admitedly know very little about this game, even after getting my first character to 50, so I would be interested to know if there was some other exploitable quest that could've been used other than the gnoll scrolls. At the end of the day, anyone who wants to level up will probably just do so through grinding, but it doesnt really seem fair to people who are new, coming back after a while, or just trying to roll a new character without twinking it out.