Thread: Best solo melee
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  #12  
Old 11-16-2020, 07:00 PM
White_knight White_knight is offline
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Pretty much all melee's have their ways, albeit I would say warrior and rogue are the slowest due to the lack of utility the have.

Pal, SK, Rng, Monk can all solo 1-60 no problems, esp. with that Fungi you talk about.

Really comes down to what style you like.

SK - Fear kiting/more dps than a Paladin, FD, Pets, more mana reliant than Paladins, has BOTH invs (which is game changing), a Troll or Ikky SK with a Fungi at higher level is a sight to behold esp. when medding and watching that health tick up.

Paladin - slow and steady, can split easier than SK (common mobs) and has a slow production (XP) grind system (can basically play solo for 60-90mins without ever medding if you play your cards right) Only has IVU so relies on pots to normal invs. Can eventually 90% rez and has mini torpor in late game.

Ranger - can fear kite animals, has track, harmony, DPS is better than SK or Paladin, but takes more damage than SK or Paladins in standing toe to toe with a mob. "bowing" isn't really a thing in this era, it's fairly gimmicked sadly. Fun class to play with lots of utilitiy.

Monk - highest DPS of all, takes the least damage of all, play style is pretty straight forward - if you get good you will barely die because of Feign Death......literally one of the best skills in the game. Skill/button's to mash diversity is low on this class (you literally become at few button class for the entirety of you existence, but you are OP). Along with SK this melee class is great for an AFKer ish player who wants to solo mobs, then FD for 10-15mins waiting for repops.
Last edited by White_knight; 11-16-2020 at 07:15 PM..