Quote:
Originally Posted by Kaaji1359
[You must be logged in to view images. Log in or Register.]
Really, I find it hilarious you're trying to defend destroying a core fundamental aspect of EverQuest, which affects 99% of the player base, just to prevent 0.01% of the player base from obtaining an early achievement. Especially considering all of the BETTER alternatives to just "turning off Quest experience for a month."
At it's core, this will (and has) alienated some of the returning player base which Project1999 relies on to keep a healthy population, all because the Devs were lazy and chose a poor solution rather than some of the MANY other ways this could have been fixed.
|
I don't think you understand which side of the debate Castle is on...