Thread: Stay Off Rock:
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Old 11-12-2020, 08:33 PM
Gustoo Gustoo is offline
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Quote:
Originally Posted by Ivory [You must be logged in to view images. Log in or Register.]
Everquest is a giant bug.... so much so that it has become part of the game as secrets to uncover and use.

Kiting was never intended. Gnomes weren't meant to see through walls or fit into the hole without a key. Bards swarm kiting wasn't intentional. Fear kiting and finding a spot in the zone where the pathing is extra favorable and it just goes back and forth.... figuring out the exact location of a safe spot is in a dangerous dungeon (chardok stairs? sebilis crypt corner?).

All these things are part of everquest, and 99.9% of the time they are fine. But now and then GMs decide it is too much and crack down on it (which is weird, especially with pathing... since pathing knowledge is often used when fear kiting, or even just where to camp and pull to do your mob doesn't run into trouble when it gets low life).

You can't play everquest and say you hate bugs. Everquest is a giant bug.

I have to agree with that. The whole point of the game was to find ways within the game (not using outside of game tools) that allow you to NOT be killed by the game. Spells, melee, environment. Just like all of those things can kill you if you are not careful.

Since we have limited staff and pathing is extra challenging on emulator I guess exceptions are made to try to keep it classic when coding changes can't be dropped in.
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