I agree that it would have been better not to remove the quest EXP all together, but it was probably the only easy way for them to deal with that. There are a lot of other haxx items so its true that smart money bags are still getting major levelings without the little turn in quest stuff. I also agree that removing turn in quest EXP nerfs the classic experience, which is the point of this. Maybe make the turn in quest have like a maximum of 10 turn ins per game day which allows any normal player to live a normal life?
I am uncomfortable about the unclassic stuff, as always. Double standards suck
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Originally Posted by Rogean
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