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Old 11-10-2020, 08:36 AM
Izmael Izmael is offline
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Join Date: Jul 2015
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In a duo, melee DPS is just a small part of the picture.

If what counts to you is to be able to efficiently exp by killing mobs with your duo, then many other factors are coming into play.

Ease of travel:
How much time you're going to waste running from one spot to another because the spot you wanted is taken? This happens all the time, everywhere, unless you stick to weird spots.

Ease of CR:
Unless you plan to almost never die, and therefore almost never take any risks, being about to waltz around a place by being able to cast IVU and regular invis (SK), is a game changer. Try to CR your duo from somewhere like undead side Guk on a shaman and a warrior and see how you like your insane warrior DPS over that session.

Ease of pulling:
Monk, SK, Pal, Ranger... all have good options for pulling. Warrior has none. The warrior will kill the single mob down faster, but it will take you 1 hour to get that camp split and recover from the beatings you took while dealing with 4 mobs breaking shamie root all the time.

Ease of killing:
War will just face tank, press autoattack and hope it works. There's nothing else they can do.
Any hybrid has a ton of spells that allow you to be creative to deal with situations.

There are probably a million other factors one can find.


I personally like the SK/Sham duo, but a lot can be said about Monk/Sham as well.
Also if you can get 50k instead of 20k, grab a fungi and pass on all other gear, the game will be so much more fun.