Weapons this that and the other...
Disease cloud at the start of the fight, disease cloud at 50% mob health (or 66% and 33% if you've got lots of rogues stabbing behind the mob), and it works a charm... don't even need a large mana pool to maintain constant pulls.
As a first line fix for adds with no CC in the group, use "Wave of Enfeeblement" (AOE) - its crappy aggro but it gets the mobs off the puller, just try to get them DC'd before your healer heals you (tricky sometimes :P).
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