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Old 10-11-2020, 12:06 PM
GrimSloth GrimSloth is offline
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Join Date: Oct 2019
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Quote:
Originally Posted by Tethler [You must be logged in to view images. Log in or Register.]
I'm pretty sure Attack Rating value goes into the hit calculation. Since strength increases attack rating, it also increases hit chance. Attack rating value is based on Offense skill, Strength, and the skill of your equipped weapon (1hs, 2hb, etc). Increasing any/all of those will increase hit chance.

Hit chance is also reduced based on your target's defensive skills, so a yellow mob will have higher defense than a blue, so you'll miss a lot more.

A lot of people in the thread mentioned that level is a big factor, which is true. I am, however, unsure of the underlying mechanics of that. Is it actually being 1 level higher that will make a difference, or is it the associated skill caps that come with being 1 level higher? I'm not quite sure. It may be both.
I was confused about attack rating because I didn't see it mentioned in the wiki and completely forgot about it being blatantly visible under your other vital stats. Still, I thought that it only affected damage.

Quote:
Originally Posted by Stonewallx39 [You must be logged in to view images. Log in or Register.]
Could totally be off base, for a 20 year old game there are still some mysteries that allude some of us lay people.
I find that very fascinating! I guess having some mechanics not all that clear adds quite a bit of charm to the game.

In that case, can I ask if armor decreases damage by a % or does it reduce hit chance for the opponent. (like in Diablo 2)
Last edited by GrimSloth; 10-11-2020 at 12:11 PM..