Aye, what Kika said is true. They run at the proper speeds for how much health they have, it's just they don't start running until way later.
18% is the number I remember most vividly for mobs fleeing and if you read about high profile xp mobs in various places people will normally remark how 18% is when they'd run.
I've actually made mention of this problem many-many times.
Devs fix what they wanna.
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Baalzy - 57 Gnocro, Baalz - 36 Ikscro, Adra - 51 Hileric, Fatbag Ofcrap - 25 halfuid
Red99
Baalz Less - Humger, Baalzy - Ikscro
If MMORPG players were around when God said, "Let there be light" they'd have called the light gay, and plunged the universe back into darkness by squatting their nutsacks over it.
Picture courtesy of azeth
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