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Old 06-23-2011, 12:28 PM
baalzy baalzy is offline
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Join Date: Mar 2011
Posts: 1,860
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Aye, what Kika said is true. They run at the proper speeds for how much health they have, it's just they don't start running until way later.

18% is the number I remember most vividly for mobs fleeing and if you read about high profile xp mobs in various places people will normally remark how 18% is when they'd run.

I've actually made mention of this problem many-many times.

Devs fix what they wanna.
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