The OP is correct. Mobs ran at ~20% health in classic (and right up until I quit somewhere around OoW), with the exceptions being undead, beetles, when a mob had at least one friend, and when your health was very low as well. Snare was absolutely vital in dungeons and close outdoor camps because for the first few steps a mob would be at nearly normal speed until you could land a blow or two. Unfortunately, I can't tell you why mobs flee at such low health here on p99, nearly eliminating the need for snare.
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