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Old 09-28-2020, 10:11 PM
Castle2.0 Castle2.0 is offline
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Join Date: Aug 2014
Posts: 2,487
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For the receipt of pixels by the less “worthy” by whatever depressing metric (time invested?) somehow impacts their enjoyment of the very same pixels.
EQ's entirely undergirded by the equation of time in = pixels out.

https://pbs.twimg.com/media/C2Ofk2-XEAApYBB.jpg

Manastone is one of the highest priced items on market. Buying offers of 165-175k now. Continuous 18-148 hour camp with average around 50-70 hours.

Super rare drops take a long time to drop.... imagine that. And they tend to go for a lot of money.

Dragon/planar boss loot takes 20-30 people hours of poopsocking for a shot at it. Typically, the best items take the most time to get, and thus are the most desirable, and most costly.

People want crap for free. Sorry bros. I know ya'll wanna play the guitar on the MTV. Wrong era (that was 80s, EQ was 90s/00s)

Quote:
Folks with no notable commitments in life would naturally prefer to bolster their advantage by keeping systems like /list in place. That others have sorted out systems that happen to make at least reasonably possible for the employed or otherwise committed players to get rare items is a personal affront to them.
Why don't we give everyone a Manastone? Who has 48 hours? Who has 1 hour? Who has 5 minutes? Why make people camp it at all? When you answer this question, you may have my answer to those wanting to make /list easier.