Quote:
Originally Posted by Ivory
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So.... overall, in every way, meleeing is stronger as a necromancer (if you build it right). If you don't... it just won't work... you will get max hit each hit and be just a giant mana-drain. That's why AC is so critical, it slows the rate of HP loss to something more manageable in terms of mana-burn to compensate.
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Few questions from clueless new to the game player. I have Necro and I don't play it properly most of the time. I only know about fear kitting so far (Treants in SK)
It is a Gnome, but I put most points into INT, I'm assuming I can't now compensate with some cheap DEX items (rings, earrings, bracelets...etc...) to try Bone Knight strategy? I would have to re-roll, right?
Another question, you said: "
if you build it right" So what else I should do, if I re-roll. Should rings, earrings and other stuff (speaking low levels 10-20-30) be all DEX based or what combo should I be getting? Mind you, I don't even know if there are such things as DEX rings... I bought only INT items for my Necro and Magician so far. So if you can be here a little bit more specific (like you were with the weapons) for totally clueless noob player, I would really appreciate it
[You must be logged in to view images. Log in or Register.] As a very bad, slow, clumsy player I wouldn't mind to try out even easier toon
[You must be logged in to view images. Log in or Register.] Norath God knows I need it lol (I have a record in # of dying on Green, just can't prove it)
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Another point in having Bone Knight. I almost died yesterday, since I didn't notice my target was my pet, not Treant. I wasted most of my mana by the time I realised what I was doing. If I would mele Treant, that wouldn't have happen! I can see the benefits already lmao!