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This, and many other responses in this thread (and every other /list thread before it) highlights the problem with these kinds of discussions: The "problem" is poorly defined. If you can't agree on what the problem is, then there is no way you can agree, or even productively discuss, what the solutions should be.
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This. People have different interests and weigh them differently, and all of these typically reflect their own personal interests. (i.e. casuals want it to be more casual-accessible, even if it really shouldn't be)
People have different interests...
- Player health
- Capable to be camped by casuals
- "Fair" access by all
- Winning items "fairly" (how much RNG, how much merit via participation and/or time)
A lot of the above are about "fairness" and it seems everyone has their own idea of "fair"