The problems with the list system are obvious, the RNG is streaky, it promotes account sharing but...
The primary concern is player health and well-being. Players have been pushing themselves to camp items for multiple days on end. Some have even been resorting to using drugs to stay awake. The P99 playerbase isn't young, it's only a matter of time before someone dies due to a /list camp, if it hasn't happened already.
I propose a /list system that provides players with tickets per unit of hour of spent at that camp with the tickets giving you a chance to win at a roll each time the item drops. In addition, that the tickets are permanent until you've won an item. This way you could quit, eat, sleep and get back to it when you're better. Maybe more people would be doing the /list camps since then people who had jobs could also /list up, I don't see how this is an issue however and players who are hardcore /list campers are gonna get their items regardless. A bonus with a ticket system is that every player at the camp will be active, no more FD'ed players simply checking the AFK-window. In fact, you might even be able to do away with the AFK-window this way.
Yes, someone might just walk into camp and /list and after one spawn run away with an item, however has EQ ever been fair? I know of several /list players who got shafted after having spent countless hours without drops and eventually having to throw in the towel after 40+ hours.
|