Quote:
Originally Posted by Treats
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You hit NPC. NPC mitigates to under 1. 1 is added to value because you still hit the fuckin NPC (this is done to MAKE SURE YOU DO NOT HIT FOR 0). You don't miss lol. How would you explain hitting for 0.01? Would that still be a miss?
Weapon skill should probably affect whether you hit or miss but this should be done before anything else is calculated. If you hit you hit and if you miss you miss. Its not that complicated.
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have you seen the source code?