Quote:
Originally Posted by Pretzelle
[You must be logged in to view images. Log in or Register.]
Wasn't push, it was cumulative bashes if anything.
|
Yea, there's a very small chance for mobs to be interrupted by any melee hit in combat, as well as bash and lvl55+ warrior kick. However, it's not reliable in any way. Push used to be very reliable. Maybe a LITTLE too easy to interrupt mobs by pushing them 5 or 10 yds.
Instead of making the required distance to push greater, it appears like they just removed the ability for push to interrupt NPC spells altogether. Yet, if a player gets hit, especially a non-caster, there's a near 100% chance to have your spell interrupted (including clickies with a cast-time).