I am a complete and utter newbie on this server however I have always felt one of the biggest things seperating Everquest from all of the other MMOs was the direct competition for content. It's my feeling that promoting any sort of rules to defer this direct competition into some sort of friendly handholding governed by a policy for playing nice ruins what makes this game so great. I feel that if you can take a spawn and kill it first that should be considered legitimate.
All of this silliness and talk of "stealing" kills and raiding rules is ridiculous. I hated the day the play nice policy was introduced by Sony and if there is anything that should be kept "non-classic" about this server it should be this.
I don't understand this whole feeling of entitlement. I want to have nice things IRL and wish I had Bill Gates' bank account to bankroll my shopping sprees. Unfortunately he was a better business man, had a better product, was there first, or maybe just had a ridiculous amount of luck cuz he has a huge bank account. So while I can afford to make ends meet I can't claim to have all of life's luxuries available to me. This seems to me a pretty sane thing and how the world works.
Taking the same view in Everquest: sure I want nice things for my character. I could use a good deal more wis and mana gear for my cleric as my current mana pool is pretty sux. I'd love some planar and dragon loots (Where is my White Dragonscale Cloak?!). However I understand to get these things I need to be the best or at least one of the best. I want to have the challenge of trying to reach that point and not have my loot defaulted to me or my guild based on some system to appease whiners.
I say fight for it. Make KSing legal. First to grab a mob and kill it gets the loot. Take a strong stance that GMs only intervene in the case that exploits were involved. Let it be known that GMs will ignore all whining about KSing or "unfair" mob stealing be it a raid mob or otherwise.
Let competition reign supreme.
*shrug*
Zarina
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