Quote:
Originally Posted by Jibartik
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100%
I tried to buy some on green and was like NOPE!
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The problem with alchemy as a whole is the time-vs-profit margin. A 10-shot SoW pot nets about 35pp profit, roughly. Thankfully the NRo barbarians are close to EC, but that's still a lot of running around and clicking, and then you have to have buyers. When someone's wanting 3 or 4 potions, that's always sweet, but most people want 1 at a time in my experience, and it can take 20 minutes or more to find a buyer.
So potion making for profit tends to be less profitable than Hill Giants, or any guard camps, especially because demand fluctuates. And yeah there's other potions you can make but SoW pots are the most marketable, followed by IvU and then the other stuff.
What I like to do is have a few on hand, and randomly auction them as I travel. Convenience-sales are sweet and don't cost me time sitting in EC.