View Single Post
  #133  
Old 08-22-2020, 07:34 PM
kaizersoze kaizersoze is offline
Sarnak

kaizersoze's Avatar

Join Date: Jan 2017
Posts: 392
Default

Quote:
Originally Posted by Twochain [You must be logged in to view images. Log in or Register.]
(Disclaimer: I do not speak for my guild here, these are personal opinions)

This is exactly the reason we need to be racing for mobs. If you're talking about the 2 mobs when we engaged Aary, we tried to control them. Honestly, I was personally confused on who's mob they were...... As always. Because it's hard to tell, even for GM's, to tell who caused what. It's a shit show. Every mob, every week in NToV + Doze, is train city. It's not on purpose. That's just what happens when you have 250+ people in a small corner, while trying to pull mobs, and kill dragons. AND, it seemed like we got trained directly after we killed Aary by ya'll. It's chaotic, and very hard to tell Who's responsible for what. It's every fucking week.

For example, It seemed like ya'll went to split those two guards, and then we ran past and FTE'd. This is from someone watching what was going on, but wasn't able to be in discord on that particular encounter.

A few Vulaks ago, The one <Freedom> and <Azure Guard> killed, some said in voice chat along the lines of "Don't worry, Galach is here, he'll be able to see that we were just trained by Riot" And i said.... I guarantee you Galach has no idea who trained what. As, from what I understand, Agro tables drop after dropped agro, and with 30+ Pullers and 300+ thousand people in the same 100-200 range, it's borderline impossible to tell WTF happened, unless you see fuckin 9 different fraps, including initial tags.

My point is, it's a shit show. Every week. Unless there's no competition. I'm sure your 5am Vulak went smooth.
One idea that i personally liked (and thought up myself, maybe its been done before, idk, if it was it was before my time in end content) was a sort of compromise the current meta and racing. Keep things as they are currently, but add lockout of 30 minutes when you think you have a feasible engage. Failing to engage within that time would force you to either kill the trash and leave it open for another guild, engage and win, or wipe. It would favor larger guilds with more resources, but since AG / F are teaming to the point of practically being one guild (ironically bigger than riot in some if not most cases) the only ones really at a disadvantage would be kittens really, but 30 mins is a lot of time to clear trash, med, buff, etc and would still give them a shot and end the mexican standoffs that keep everyone just sitting there waiting for the other to pull trash for 3 hours in front of Vulak.