Thread: Game Mechanics: Green NPCs should flee at 50%
View Single Post
  #6  
Old 08-19-2020, 09:08 AM
DMN DMN is offline
Planar Protector

DMN's Avatar

Join Date: May 2016
Location: My own special hell
Posts: 3,364
Default

I'm not sure it was exactly 50%, but I do remember this only happened with non-exp greens. Greens that still gave exp functionally ran at the same time blue or better mobs did.
Reply With Quote