Thread
: Game Mechanics:
Green NPCs should flee at 50%
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08-19-2020, 09:08 AM
DMN
Planar Protector
Join Date: May 2016
Location: My own special hell
Posts: 3,364
I'm not sure it was exactly 50%, but I do remember this only happened with non-exp greens. Greens that still gave exp functionally ran at the same time blue or better mobs did.
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