Yeah that was a sad quote to hear. It was super interesting to listen to though, even though I quit like 2 months into PoP. A similar interview with a vanilla-velious dev would be so fun to hear. I really want to know like specific details about the tools they used to actually build zones, like making those geometrically intricate paths\roads in kunark. At the time it seemed so cool, like wow they're not just a texture anymore! You can even notice the aesthetic shift in pre-kunark stuff. Like the temple of sol ro kind of looks like a kunark zone. Paineel does too.
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