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Old 08-18-2020, 05:36 PM
Dolalin Dolalin is offline
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Join Date: Oct 2009
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No indications that people couldn't build aggro, or that mobs wouldn't summon if damaged even if 'waiting' outside of melee range (after re-reading the thread this seems to be the consensus on what they'd do -- stand around outside of melee range?)

The abuse as described upthread seems to be a sploity way of kiting a melee-only mob with less risk of being hit. Think about the logistics of the kiting though, would this really be much benefit? How would you keep the 4 greens close and the 1 big mob far away, at all times? Snare is one way to do it, but if the big mob is snare-able you wouldn't need to do this anyway. As any bard/wiz/druid knows, turning corners will see the mobs start to overlap each other and stack, then all bets are off on which of them hit you when they get into range, since it's prox based -- the closest 4 would melee you.
Last edited by Dolalin; 08-18-2020 at 05:38 PM..
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