Quote:
Originally Posted by Izmael
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What should be tweaked and how would it improve sustainability?
Things like class balance come to mind - in PvP and PvE.
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I was wanting an exp mill, idk what that is. But something that could allow me to grind forever :thinking emoji:
like convert experience into like some sort of vial of mana that you could do different things or craft or was a spell resource for raiding?
Aa’s are good bit they come to an end too.
I personally wish there was more that just incentivized grinding at level 60 in a group type environment the way it does 1 to 59.