It can work, but root isn't the most reliable thing. It tends to break quickly, and even moreso if people deal any kind of direct magic damage. If your group has a monk with trance sticks, a wizard, a nuking ranger and a lifetapping necro pet, root on high-level dungeon mobs (who are often buffed by nearby cleric/shaman mobs) typically won't last more than a couple of ticks. It's nice in the lower and mid-levels, but I wouldn't want to depend on it in Sebilis.
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