Quote:
Originally Posted by Christina.
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I'd play RoZ again if they took away boxing completely or put it at max of 2 like in 1.0. I played a mage name Rick. Im the one who started the saying "For Ak'anon!" Or linked a bottle of milk whenever I killed someone haha. Fun times.
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2 box max and players only being able to participate on the box via 2 accounts. A lot of the emu problems like stablequesting come from players not needing to worry about subscriptions and placing each of their 8 toons on a separate account. We've all done it and enjoyed the perks and should be able to face that it fucks up the game. It's an exploit of a free product. The game was designed so 1 account can hold 8 toons. It's a lot easier to act a fool/exploit when a ban only appies to 1 character.
Died on toon one, two, and three? switch accounts, save res timer. rinse repeat. Multiple accounts is probably the most unclassic and least talked about problem that RoZ/Red share. On both boxes the way to combat the winning team becomes how many accounts can 5-10 players share and camp out and in some whacky spot.
Allow one time character migrations for those that have toons on diff accounts and if further actions is needed enforce some level of IP/Mac address associations per account. Of course something like that would have to be well thought out, specially for those with dynamic ip plans. Just sayin tho