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Old 08-09-2020, 02:42 PM
Danth Danth is offline
Planar Protector


Join Date: Oct 2009
Posts: 3,322
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Quote:
Originally Posted by Zuranthium [You must be logged in to view images. Log in or Register.]
That doesn't make you elitist, it makes you dumb or ignorant. PvP in a good game is far more intricate and skill-intensive than PvE. This a true of Everquest PvP because it's everything you already need to be doing in PvE anyway, with the added danger of PvP and needing to be prepare for it.
Being more skill-intensive than beating up dumb AI (which is factually accurate) is faint praise indeed. When I want to compete against other humans I do so in an environment that's actually suited for it. I'll be fair and admit that notion is somewhat out of place in a specific EQ-vs-Warcraft discussion so we can leave it at that instead of derailing the thread.

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Sunken Temple was a neat zone, large enough that relatively few groups wanted to do the entire thing. I visualized its basic design as akin to two tires stacked on top of each other. Most groups did either boss speedruns or at most cleared through the upper "tire." I do not recollect it being particularly difficult, though, provided groups took it with care and did not attempt rushing like mad. I read someplace that the zone was rebuilt and made much smaller later on? If so, too bad.

Counting town in group chat so a couple of Rogues could "dual sap" (made possible if done correctly due to network latency) was something I did once in awhile.

Danth