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Originally Posted by Danth
Great minds think alike, eh?
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Yep.
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Originally Posted by Danth
Anything can be made to work to some extent but some classes go together about as well as the proverbial square peg and round hole.
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I wonder if the locked progression on these servers derails what would normally be simple social decisions. On Live, individual pixels would be relatively rapidly replaced by new expansions, which would also constantly break, err change class balance. And with AAs more XP was always useful. On P99, if I go to say farm, say, the Puppet camp I'm going to get 50% more loot in a duo than a trio. XP is worthless so there is no meaning in killing anything other than the puppets, the blue flower lasts forever, and the rules are fixed so once I find the optimum strategy and necessary classes I can just roll with it for months. It feels like on Live the edge would go to the people who just make friends with good players rather than sperging out over min/max strategy. Of course I say this as someone who has mostly done the latter and found it interesting.