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Old 07-24-2020, 11:25 AM
xdrcfrx xdrcfrx is offline
Sarnak


Join Date: Nov 2017
Posts: 230
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Quote:
Originally Posted by Rang [You must be logged in to view images. Log in or Register.]
thanks for the analysis. what spells are considered - non hostile to be able to perform this mechanic? just mez lines and root lines? i always assumed local mobs on same faction would radius wide assist any mobs that were aggro'd regardless if they were the direct pull or assisting off the direct pull. Guess im a noob tho. Also congrats on the kill btw very impressive stuff
You need a hostile spell to perform this. Lull would be an example of a non-hostile spell (as long as you don't get a crit resist). What you want in this instance is an aggressive spell, like mez or root, to land on one of the guards so that the king and other guard assist it and come after you, but without aggro that will transfer further. One detail I did overlook was that mobs need to have line-of-sight to gain assist aggro. Here, the little walls at the top of the hut break line of sight with the mobs pathing around in the room. So what happens is you get primary aggro on the guard, but it's mezzed (and since raptured, will likely be blurred and forget about you in any event); the king + 1 assist it and come for you, but since only assisting will not transfer aggro further; other mobs in the room are not in line of sight of the mob you directly aggro'd, and so do not assist.

Editing to add: if you notice in the video, once he has the pet engaged on the king, he runs out of the room (and out of line of sight) to mez and blur the add. This allows for the add to just walk home after the mez wears off - if he let the add get into the room, this wouldn't work because once the mez wore the add would re-aggro (unless pacified, i suppose, but then you need to land an additional spell which can be difficult on them shroomiebois).
Last edited by xdrcfrx; 07-24-2020 at 11:29 AM..