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Old 07-24-2020, 10:48 AM
Rang Rang is offline
Sarnak


Join Date: Nov 2014
Posts: 206
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Quote:
Originally Posted by xdrcfrx [You must be logged in to view images. Log in or Register.]
Not OP here, but I believe I can explain. This pull requires an understanding of aggro mechanics, and the difference between direct, and assist, aggro. When you cast an aggressive spell on a mob, or you get into proximity aggro range, you have direct aggro. The mob is angry at you, and will come for you. If any mobs are within assist range, they will assist the mob and also come for you. However, the aggro you have on these mobs is assist aggro, which they will not further transfer. So, the trick to pulls like this is getting primary aggro on a mob in a way where it won't immediately come after you (or at all, in this case - rapture has a very high chance to blur). When you rapture the one guard, the king and the other guard have assist aggro, and will come for you. However, since they do not have direct aggro, they will not transfer it and nothing will add. If you do anything directly aggressive to them, they will then have direct aggro which can transfer.

Ex.: Image 3 mobs in a line - A --- B --- C, where B is in assist range of A and C, but A and C are not in range of each other. If you cast a spell on B, all 3 will come. but if you cast on A or C, only B will assist (initially). If you are set up in a way where A will not path within C's assist range when it comes after you, C will stand there and watch the other two run off. Now the tricky part - if you cast mez (like rapture) or root, on A it will have direct aggro, and B will have assist aggro. But, A will not be able to come after you right away, leaving B on his own to chase after you. Since B only has assist aggro, nothing else will assist it until you do something (like directly engage, or get within proximity range) to convert it's aggro from assist to direct.

This is the basis for a lot of tricksy pulling, and can be quite fun to play around with. A druid could do this pull also, with root, but would need to zone out or evac to break aggro on the initial mob (of course, that assumes that the frog pathers are pacified and etc.)
thanks for the analysis. what spells are considered - non hostile to be able to perform this mechanic? just mez lines and root lines? i always assumed local mobs on same faction would radius wide assist any mobs that were aggro'd regardless if they were the direct pull or assisting off the direct pull. Guess im a noob tho. Also congrats on the kill btw very impressive stuff