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Old 07-22-2020, 02:37 PM
YendorLootmonkey YendorLootmonkey is offline
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Join Date: Mar 2010
Location: Surefall Glade
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Originally Posted by RecondoJoe [You must be logged in to view images. Log in or Register.]
I mean, it feels like the Rangers I group with are intentionally grabbing aggro, but I also have memories from 20 years ago about people complaining about the same thing. (Rangers getting aggro and dying). I've used Rangers tanks, but it feels like.... 30-35 is when they start to fall off. Like a Ranger trying to tank Kobold Royals seldom ends well, and it's frustrating when you have an actual tank in the group who takes almost no damage from tanking the same mobs, but he can't because the Ranger has aggro the entire time.
Sounds like just bad players who do not understand aggro.

Rangers tend to opt for low delay weapons like EBWs, we get a 14-delay rat whip in Hate, and we'll invariably go for 19-delay lammies or 18-delay lupine daggers/jade maces in Kunark (unless we go the Woodsman's Staff route), and then some wonder why they're rising up the hate list faster than the tank. This caused us issues in Kunark back on Live because our mitigation did not scale well after level 50, and taunt was broken for warriors for quite some time if I recall correctly. Pre-Kunark, a planar-geared ranger was pretty damn solid in Live if played well. Kunark era was peak squishiness for rangers and when we really started becoming the butt of jokes. The fix? The Jolt/Cinder Jolt spells for aggro management.

I've seen rangers tell me they're gonna camp for dual yaks. Or they leave their flux axe out during raids or while grouping without being the designated tank. Why? They're fixated on the DPS without fully understanding the consequences of the pain they're causing everyone else when aggro shifts off the tank. They've probably exhausted all of their mana using Call of Flame instead of saving it to heal themselves or root the mob so they can back off. Once the mob starts flipping towards them, they can always turn auto-attack off and let the tank build aggro again.

But rangers have some sort of inferiority complex (justified by the way they are shunned by min-maxers) and in my opinion incorrectly seek to justify their group invite with DPS at the risk of over-aggroing, instead of the utility they bring with their arsenal of tools.
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