Quote:
Originally Posted by RecondoJoe
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I can tell you as someone who plays multiple healers, I love having warriors in my group.
I routinely root mobs anyways, and aggro is essentially a non-issue. Rangers on the other hand I cannot stand having in my groups. I have had so many 5-man groups who were easily holding a camp and then they get the bright idea to invite a ranger and it wipes us because his constant aggro and inability to mitigate damage means I have to spam heals on him the entire time — and then I don’t have mana to heal the essential players.
Rogues have at least pulled my corpses on numerous occasions. I’ve yet to have a Ranger do anything other than get on my nerves.
Wizard is pretty shitty too. Imagine if Wizards couldn’t teleport to the Planes, they would essentially serve no purpose. My Cleric can solo camp stuff easier than most Wizards and that’s really sad.
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Sounds like you've grouped with some bad rangers. Too many of them don't utilize their toolkit fully. Rangers can actually tank fairly well in classic if they gear smartly. Geared in Fear armor, I only have like 40ac less than my guilds fear-geared SK tank. I tanked no problem in many groups while leveling up, and when there was a tank, I was pulling for the group or peeling adds off casters and rooting them, assisting monk pullers with harmony, etc.
A competent ranger can definitely pull their weight. It's the scrubs that just melee and occasionally snare mobs and do nothing else that aren't worth having.