My 44 mage didn't get too hurt from the pet nerf, fire pet's DS is still awesomely powerful, and even though he hits for the low end of melee quite often, he still gets quite a lot of high hits too. Either way, I can see how this would hurt necros more than mages as their pets melee damage is much more important.
Regardless, Kanras admitted pets are hitting on the low end of the scale too often right now, and that this will be fixed when they have the fix and patch ready, so that is good news.
Also, I totally understand that the dev's on this server don't have the resources to test changes super thoroughly in their quest to replicate classic (Free Server so we should be thankful they do what they do at all), so sometimes changes can have unintended consequences. It's not like they had much help with testing on the kunark beta server when they tried that method out, so don't blame them for when things go wrong, they are doing their best given what they have to work with (and trust me, programming is very challenging on something this complicated).
I applaud the P99 devs and even if a class gets hit a little hard sometimes, they fix it when they can and try their best, which frankly is more than what you get from most of the current major mmo's that are not free.
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