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Originally Posted by Muggens
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Agree that Wiz shoulda get faster nukes and longer stun durations, and that spellbooks are great and that there should be more beards
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They do get longer stun durations, it’s just the problem is mobs have a work around. Mobs won’t be effected by stun for more than 3 seconds, even though some wizard stuns are meant to last more than twice that. Sad. Of course, if a wizard mob stuns a player that player is out of action for a long time.
Does anyone know when the mob stun duration limit was implemented? Was it as a balance response to a specific spell (whirl til you hurl?), or was it always there and the spell effect designer wasn’t aware of it? Or was it intended design that players get stunned for a longer time than npcs from day 1?
It would be great if the tishan/markar stuns would last their full duration on mobs.