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Old 06-16-2020, 11:30 AM
baloen baloen is offline
Aviak

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Join Date: Jun 2010
Posts: 57
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A major positive about the EQ magic system that is absent from large majority of games that have "spells" is the idea of the spellbook and having to memorize the spells. I can have tool bars and hot keys, but I'm still bound to my number of memorization slots. It also makes combat abilities and other skills very distinct from spells. In EQ2, combat abilities just felt like Melee spells or spells just felt like caster abilities, however you want to look at it.

It's a small detail, but it majorly effects the way you play the game. Depending on your class, you have spells you'd never take off your memorized spells, and other spells that no matter how useful, you'd just memorize it when you need it, then remove it because you'll never need it on short notice.

Any game with similar mechanics is always worth a look in my opinion.