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Old 06-15-2020, 10:19 AM
DeathsSilkyMist DeathsSilkyMist is offline
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Quote:
Originally Posted by sonofbaal [You must be logged in to view images. Log in or Register.]
yeah but



.....





but what race?

I think ogre if it wasnt for the clicky snare tbh. Ogre bash immunity, while not recovering as much health , recovers it (by saving from getting hit) in smaller bursts, by preventing mobs hitting on you more because you land that root/slow.
Thanks for sticking it out on the whole thread! Trust me when I say the snare necklace isn't that great. I have it on another character. The snare length is short, the snare % is poor, and it gets resisted quite a bit.

I tested Clinging Darkness on my Shadowknight last night. The snare is so bad, if you FD with the mob snared, the mob will start pathing back, instead of standing in place. It paths back slowly, but it still moves lol. As I said before, the mob also doesn't stop running until 10% when the snare is applied. This severely limits it's reasonable use cases.

As to DMN's earlier point about camping out a mob with snare and coming back in quickly, I tested this with root as well. Root does not always break automatically when you camp. So the necklace doesn't even provide the ability to "break camps better".

The only real benefit you will get from the necklace is when you are fear kiting with blind. Fear kiting with blind is limited in it's application, but it can work well against caster mobs that are very dangerous. However, you usually need a large open area to do this effectively. The snare neck will help reduce the area you need, but again, the snare is so bad that the mob is still covering a good amount of ground. You also need to re-cast it a lot.