Quote:
Originally Posted by DeathsSilkyMist
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Yes, you are correct. The problem is you are overestimating the value of regeneration vs. untimely spell interrupts. Regeneration is constant. Spell interrupts are not.
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You keep saying spell interrupts, it's STUN immunity.
Your spell can be interrupted by
Stun (not if you're
facing the mob as an ogre)
interrupt (channeling)
push (xyz coordinates)
I've also solod and can solo any day
The Tangrin
Damage per hit: 126 - 249
Attacks per round: 2
Special: Summon, Monkey Stun
Quote:
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Has a 20 second stun with a 12 second recast time, and an aggro radius the size of the island he roams.
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You wanna talk about being stunned? Let's stop playing kids games and look at some manly stuns.
Troll regen > ogre fsi
ps. tangrin is easier than ayillish but tangrin has gurenteed stun periods