Quote:
Originally Posted by Baler
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Racial Regen helps outsde of fights as well as during fights. Getting back to full hp is easier all day long, not just inside a stun window.
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Yes, you are correct. The problem is you are overestimating the value of regeneration vs. untimely spell interrupts. Regeneration is constant. Spell interrupts are not. A poorly timed stun on a root, for example, will cause you to loose 100s of HP that would not be lost if that root landed, and you could back away from the monster. That IS saving HP as well.
I keep showing you the math. 15 minutes of 8 HP regeneration is 1200 HP. You can easily lose more than 1200 HP due to some bad spell interrupts. I am not sure where that is getting lost here.