Quote:
Originally Posted by DeathsSilkyMist
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What spawns is a snare able to split that a non-snare cannot split? Never heard of this. I 100% agree the snare neck can pair with blind, but it is hardly usable in a dangerous dungeon. The snare % is so low the mob will still travel unhealthy distances in a relatively quick amount of time. I do a lot of fear kiting on my Shadowknight, so I know a thing or two about the dos and don'ts of fear kiting in tight spaces.
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Say a room has 3 pretty tough enemies and you don't like your chances trying take them on all at once. You target 1 enemy you don't want to kill first. Root him. Now the other 2 rush you, now you root one of the other ones you don't want to fight first, leaving you with the one you want to kill. Now you pull tht one back a bit away from the others you have rooted, snare him and immediately camp out. If you have a decent computer/HD you should be able to log back in to grab the snared one without aggroing the others.
Edit: will only be possible during velious timeline due to snare/root stacking.
As far as fear kiting goes, SKs don't have anywhere near the effective killing power of shaman, so shaman can more easily "make a little more elbow room" for himself.