Quote:
Originally Posted by Baler
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You're the one who brought torpor being the topic of discussion at this point into view.
You continue to ignore the points I made blindly spouting nothingness about why fsi is better but not proving it is.
Dragging irrelevant info like spawn timers, give me a break. This is a discussion about troll vs ogre.
If you're not keeping the target slowed 99% of the time you're just a bad shaman, it doesn't matter what race you are.
I only brought the additional hp per tick as a damage mitigation tool in the scope of troll vs ogre.
Yes iksar does get an AC bonus but is not the min/max race for shaman. More irrelevance.
trust me 30 seconds of recovery time is HUGE after a raid wipe or group wipe. And it continues on into buffing your party.
30 seconds less buffing
30 seconds less recovering
etc, that shit adds up.
Iksars don't have the edge because their stats are that of a human and require even more twinkage to hit those 200 stats markers.
Other than slow, a shaman has never made or breaked a raid. I'm really not seeing what you're trying to say here. As if FSI is going to somehow make the raid better when the raid mob is punching the warrior in the face, not the shaman. Regen still wins on this null point.
Stuns. Period. that's it, they still get interrupted and pushed the same as troll.
stop repeating yourself, you're making me repeat myself.
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Cannibalize IV
Decrease Hitpoints by 148
Per Tick Standing
Troll -136 HP per Canni 4
Ogre -143 HP per Canni 4
Racial Regen still winning
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I have been talking about a Shaman with Torpor the entire time lol. Read my first post in this thread. I have also said multiple times in this thread Trolls are better BEFORE Torpor. Not sure where you saw otherwise. I have always been discussing Ogres at endgame, with Torpor. Ogres are better than Trolls once you have Torpor due to FSI.
You somehow live in a world where your Shaman never gets slow resists, or slow interrupts. This isn't how the game works when you are fighting hard targets, and multiple mobs. Sometimes things go wrong. A slow gets interrupted, a slow gets resisted, a fizzle occurs, you get stunned from an attack, a mob gets a lucky string of max damage hits, etc. These happen to all races. The exception is stuns on an Ogre.
You still don't understand how bash has two components. A stun, and a chance to interrupt your spell. The stun component is a guaranteed spell interruption. The spell interruption component is NOT a 100% chance to interrupt your spell. You can see this in action on any race, if you don't believe me. On other races, you can get bashed without a stun. When this occurs, you still have a chance to land your spell. I have seen this happen multiple times on my Troll. He gets bashed without a stun, and his casting finishes anyway. When my Troll gets stunned, however, he always gets interrupted on his cast. By removing stun from the equation, you reduce the amount of times you get spells interrupted. Period. This is a fact. Ogres get less spell interrupts, due to stun immunity.
I really don't understand how you can say "30 seconds is a big deal" and "spawn timers are irrelevant" in the same comment. If 30 seconds is a big deal, that is due to mob spawn timers lol. What are you going to use that 30 extra seconds for, if you are no longer fighting anything? Sitting at full HP/Mana for 15 minutes is the same as sitting at full HP/Mana for 14.5 minutes when you are waiting for a respawn. If you are keeping multiple mobs down, then spawn timers are relevant. You do not want mobs respawning on you when you are unprepared. When you are camping things, you want to keep all the mobs down, to maximize how many kills per hour you get.
I have been on a lot of raids, so I do not need to "trust" you about raid recoveries
[You must be logged in to view images. Log in or Register.] I have never seen any top guild exclude Barbarian/Ogre shamans due to their lack of 8 extra HP regen. It is not a big enough factor to cause the raid to lose a mob. That is a fact. Too many shamans in raids is another common fact. Saying Trolls/Iksars are some sort of game changer in raids is just false.
Also, the Iksar comment is not irrelevant. In Velious, all Shaman races can max their stats. The only tangible difference between Troll and Iksar is their ability to use JBB vs. their extra AC and resistances. Every other difference disappears with high end gear. If you want to say that HP regeneration is a superior damage mitigation tool than Stun/Spell interrupt reduction, then you would concede that Iksars are better due to their additional mitigation from AC and resistances.